This weekend I started working on a personal project with the specs and instructions from an ongoing contest. It caught my interest as the workflow covers from modeling to animation of a character. I'm not sure yet if I'll join but I rather do either way than just let it pass. My first step was to create a concept art by collecting various reference photos. Also, start to block in some silhouettes. Minutes later, I ended up sketching nude body types to show the pose better. In addition, I wasn't really sure of what the character has on so I couldn't make myself block in some shapes yet. Here's the initial WIP:
Next, I channeled my inner fashion guru for her getup--something I think I'm horrible at. Here's what I've come up with along with the face and other tweaks:
Based on careful thought, I wanted my adventure character to be a strong and able woman built for extreme challenges. She's essentially an adventurer who thrives in thrilling and dangerous ways of retrieving artifacts. Let's just say she's got more brawn than Lara Croft and charges at obstacles head on.
This will have to do for now. One more pass in concept art and I think I'll proceed to blocking it off in 3D.
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